![]() ![]() Fleeting Expertise is not a bad mod to use but it hurts Roar and Charge. Fortitude and Constitution are poor options because you’ll spend most of the time with Iron Skin on. The Prime version of Rhino has an additional – polarity, which can be used for Streamline or Rush.Ĭorrupted/Nightmare Mods: Vigor is the only one I use, but even that could be replaced by Vitality. Armored Agility adds to both armor and sprint speed, which is nice considering Rhino’s low base speed. Steel Fiber adds to the amount of armor gained by Iron Skin and I prefer to at least run Vitality as well. Because of Iron Skin, you don’t really need defensive mods for Rhino. The main decision to make about Rhino’s powers are: do you like Charge and Roar? If you do not, you can use Fleeting Expertise and Transient Fortitude because Iron Skin is not affected by power duration, and duration only reduces Stomp’s stun duration. Stomp does some damage to a large area as well as stunning enemies for 8 seconds (affected by ability duration). Roar boosts your team’s damage significantly. At the end of the 3 seconds, the damage you took plus an amount based on your power strength gets turned into an armored shield that protects you and prevents staggers and stuns until it runs out. Iron Skin makes you invulnerable for 3 seconds. Rhino charge is like slash dash, but with a knockdown. I use Energy Siphon because I find myself using a lot of powers as Rhino. ![]() He excels at boss fights, high level missions, and nightmare missions.Īura: Rifle amp or Steel Charge, depending on which weapon you use more. This build has decent range, efficiency, and duration and mostly focuses on having more strength for Rhino’s abilities and sprint speed. Surged enemies that leave the Rift perform a radial Banish.ġ0 / 15 / 20 / 25 Seconds of surge durationĦ / 10 / 14 / 18 Seconds of banish durationġ0 / 15 / 20 / 25 Meters of surge and transfer rangeĪ violent blast of void energy tears open a pocket of Rift plane that can sustain itself for a short period before collapsing in a lethal blast.Normal mission build. When killed the Rift Surge is transferred to a nearby enemy outside the rift. ![]() Surges nearby Rift-bound enemies with Rift energy. While active, enemy projectiles are arrested in mid-air, resuming their trajectory when stasis ends. Range: 20 / 25 / 30 / 35 Meters of wave distanceģ00 Points of Rift transitional Impact damageįreezes Rift-bound enemies. Strength:150 / 200 / 225 / 250 Points of Impact damage While Limbo and enemies are inside the Rift, each enemy killed grants him 10 Energy.Ĭasts a wave of Rift energy that damages hostiles while pushing enemies and allies out of Limbo’s current plane of existence. When sliding into the Rift plane, Limbo leaves a portal for 5 seconds that allied players can use to enter the Rift for 15 seconds, after which they will return to the material plane. Limbo can remain indefinitely in either dimension until he performs the triggering maneuvers again or travels freely between both planes via Cataclysm, which also affects Limbo's Companions. Several of Limbo's abilities can force this plane upon Limbo himself, the environment, enemies, and even allies. Limbo has access to the Rift Plane, an alternate dimension that can be accessed by performing a Roll, a Sidespring, or a Backspring, to slide in and out of it. ![]() Stasis is one of the best crowd control abilities in the entire game, and mixing it with Cataclysm can bring ridiculous results. Since Limbo’s abilities involve the Rift Plane, it makes sense that he can achieve a defensive strategy by detaching himself from the material plane, to a place where he can’t be reached. Limbo Systems - The Limbo Theorem Quest RewardĬomponents - 12 Hours Limbo Overview and Best Weapon Options Limbo Chassis - The Limbo Theorem Quest Reward Limbo Neuroptics - The Limbo Theorem Quest Reward Limbo Blueprint Price - 35,000 Credits - Cephalon Simaris for 25,000 Reputation. An Archwing is required to begin the quest's missions. Component blueprints are awarded from “The Limbo Theorem” quest, obtainable by completing the Europa Junction on Jupiter. Limbo's Main Blueprint can be purchased from the Market. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |